KAIST Opens a New Era of Webtoons: From “Viewing” to “Experiencing” (IMAGE)
Caption
Figure 3. The study setup. First, a 15-minute introduction phase with participants using ComiXR to experience different XR comic features. Second, a 45-minute transformation phase, in which participants adapted a print comic (top left) into XR (top right). Finally, participants answered a post-study survey indicating the acceptability of XR comics.
Credit
KAIST
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