Animation technique simulates the motion of squishy objects
Reports and Proceedings
Updates every hour. Last Updated: 15-Aug-2025 13:10 ET (15-Aug-2025 17:10 GMT/UTC)
MIT researchers developed a computationally efficient method that could enable artists to design realistic simulations of elastic objects, like bouncy or squishy characters, for animated movies or video games.
An MIT study finds microparticles are less likely to accumulate in sediment infused with biofilms, such as sandy riverbeds or seashores. The work may guide people studying impacts of microplastics or determining priority zones for monitoring and protection.
Fraunhofer IAF’s unique quantum computing infrastructure operates the latest quantum accelerator by Quantum Brilliance. It is Europe’s first compact quantum accelerator based on nitrogen-vacancy (NV) centers in diamond. With its compact size and robust integration without cryogenics, the second-generation Quantum Development Kit (QB-QDK2.0) enables hybrid quantum-classical computing. The system will be made available to partners across science and industry to explore its capabilities and advance real-world quantum applications.
A new system enables a robot to “think ahead” and consider thousands of potential motion plans simultaneously, allowing the robot to solve a multistep problem in a few seconds.