Five ways K–12 leaders can strengthen teacher recognition beyond appreciation weeks, according to new University of Phoenix white paper
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Updates every hour. Last Updated: 21-Oct-2026 18:16 ET (21-Oct-2026 22:16 GMT/UTC)
School-based prevention programs are designed to help protect adolescents from gaming disorder and problematic online habits. But how effective are these interventions when it comes to promoting responsible use of video games and the Internet? A research team led by Prof. Dr. Katajun Lindenberg of the Institute of Psychology at Heidelberg University investigated this question as part of a statewide study in which a total of approximately 1,800 adolescents from 44 secondary schools in Baden-Württemberg participated. The results show that, in the long run, a four-week behavioral therapy-based program achieved greater effects among participants at high risk of addiction than a media education program did.
(Toronto, Sept 4, 2026) — JMIR Publications released three feature News and Perspectives articles this week, covering an emerging application of drone delivery, the implications of AI tools used in early education, the nascent field of cancer neurotech, and the future of consumer wearable devices.
Despite efforts to encourage broader participation, women earn about 25 percent of undergraduate engineering degrees and 18 percent of undergraduate computer science degrees—and men remain a small minority among nursing and education degree earners. Shedding new light on these discrepancies, a study—published in Nature Human Behaviour and examining two US Department of Education datasets—finds that these long-standing patterns tend to be most pronounced among students with lower pre-college grades and test scores, although prior academic performance alone does not explain who stays in a major and who leaves.
APA report calls for greater scrutiny of EdTech claims, extra caution when students use generative AI